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🎮 PlayStation Plus July 2025 Lineup: A Hellish Brawl and a Towering Journey 🔥

     July is shaping up to be a scorcher—not just outside, but on your PlayStation dashboard too. As PlayStation Plus celebrates its 15th anniversary, Sony is pulling no punches with a trio of standout titles that promise action, adrenaline, and a touch of introspection. Whether you're a demon-slayer, a fighting game aficionado, or a fan of atmospheric adventures, this month’s lineup has something for you. 🔥 Diablo IV (PS5, PS4) The gates of hell are wide open. Diablo IV storms onto PS Plus, inviting players into the dark, twisted world of Sanctuary. Whether you're diving in solo or teaming up with friends in local or online co-op, the game’s gothic aesthetic, deep customization, and loot-driven gameplay loop are as addictive as ever. With cross-play and cross-progression, you can slay demons wherever your allies are. And if you haven’t tried the Vessel of Hatred expansion yet, now’s the perfect time to gear up. 🥊 The King of Fighters XV (PS5, PS4) Get ready to ...
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Resident Evil Requiem: A New Era of Fear Begins

  Resident Evil Requiem: A New Era of Fear Begins Capcom has officially lifted the veil on Resident Evil Requiem , the ninth mainline entry in the legendary survival horror franchise—and it’s shaping up to be a chilling tribute to everything that came before. Set 30 years after the destruction of Raccoon City , Requiem returns to the birthplace of the outbreak with a fresh perspective and a haunting new protagonist: Grace Ashcroft , an introverted FBI analyst with a sharp mind and a shaky trigger finger. Unlike the battle-hardened heroes of past entries, Grace is vulnerable, reactive, and deeply human—making her journey through the horrors of Raccoon City all the more immersive. Capcom’s RE Engine is once again flexing its muscles, delivering hyper-realistic visuals down to the sweat on Grace’s brow and the natural sway of her hair—modeled using a custom wig, no less. Players can switch between first- and third-person perspectives , allowing for both intimate terror and cinematic...

From Breakbeats to Boss Battles: A Summer Catch-Up with Tips & Frawgy Gunso

  In the summer of 2025, what began as a simple message between two old friends turned into a full-circle reflection on culture, movement, music, and gaming. Tips (aka Fernando) reached out to his longtime friend and fellow bboy Frawgy Gunso —a reconnection rooted in the rhythms of high school cyphers and digital camaraderie. A Brotherhood Born in the Breaks Both Tips and Frawgy’s story begins at Michael M. Krop Senior High , where they founded their school’s breakdance club—an idea sparked by passion and made real through community. Those early jams forged a bond that’s kept alive across years, oceans, and game servers. > “We met back in high school and started the break dance club together. That space became the launchpad—for our style, our sound, and our connection through hip hop.” The Interview — 4 Questions, 2 Perspectives To mark the moment, Tips flipped the script and sent Frawgy four simple questions about life, breaking, and what’s fueling them this summer. Here’s wha...

Little Nightmares III Showcase Reaction: Carnevale of Dread

 It’s official: Little Nightmares III is luring us into its most twisted world yet, and this time, we’re not going in alone. During the latest showcase, Bandai Namco unveiled an extended gameplay walkthrough set inside the sinister Carnevale — a decaying amusement park filled with grotesque imagery and silent screams. From the unsettling carousel creaks to the flickering lights that barely mask what’s lurking in the shadows, the atmosphere feels tailor-made to crawl under your skin. Unlike the previous entries, LNIII introduces online co-op — a bold leap that still manages to preserve the series’ signature feeling of isolation. Watching the two protagonists navigate the eerie funfair together was both heartwarming and anxiety-inducing. There’s an unmistakable vulnerability in relying on someone else in a world so devoid of comfort. The character and creature designs continue to deliver in unsettling style. One highlight from the demo: a towering, puppet-like antagonist with an el...

Resident Evil 2 Remake: All Puzzle Solutions & Safe Codes

🧩 Resident Evil 2 Remake: Puzzle & Safe Code Solutions 🔐 Safe & Locker Codes West Office Safe: Left 9, Right 15, Left 7 (Found in S.T.A.R.S. Office memo) Waiting Room Safe: Left 6, Right 2, Left 11 (Confiscation Report File) Treatment Pool Room Safe: Left 2, Right 12, Left 8 (Written on the safe!) Men's Locker Room Dial Lock: CAP (Note in room near Operations Room) 3F Stairs Dial Lock: DCM (Found in a film roll) Sewer Control Room Dial Lock: SZF (Jazz Festival Flyer) 🗿 Statue Lock Solutions Lion Statue: Lion, Leafy Branch, Bird Lion Statue (Second Run): Crown, Torch, Bird Unicorn Statue: Fish, Scorpion, Vase Unicorn Statue (Second Run): Two People, Scales, Uncoiled Snake Maiden Statue: Woman, Bow, Snake Maiden Statue (Second Run): Ram, Harp, Bird 🧠 Other Puzzle Solutions Rookie's First Assignment (Leon's Desk): Left Lock: NED, Right Lock: MRG Chess Plug Puzzle: Clockwise from 12 o'clock: Kin...

Onimusha: Warlords – A Legacy Forged in Steel and Souls

  Origins and Development Released in 2001 for the PlayStation 2, Onimusha: Warlords was Capcom’s bold fusion of samurai action and supernatural horror. Originally conceived for the original PlayStation, the project was shifted to PS2 to take advantage of the new hardware. Directed by Jun Takeuchi and produced by Keiji Inafune, the game was envisioned as “Resident Evil with swords,” featuring fixed camera angles, pre-rendered backgrounds, and puzzle-solving alongside intense melee combat. The protagonist, Samanosuke Akechi, was modeled after actor Takeshi Kaneshiro, adding cinematic flair to the narrative. The story is set during Japan’s Sengoku period and follows Samanosuke’s quest to rescue Princess Yuki from demonic forces aligned with the resurrected warlord Nobunaga Oda. Gameplay and Mechanics Players wield elemental weapons—Raizan (lightning), Enryuu (fire), and Shippuu (wind)—each with unique magic attacks. Defeated enemies release colored souls: red for upgrades, yellow fo...

Shadowverse: Worlds Beyond — A Veteran’s Journey into C1 and Beyond

As a long-time fan of the original Shadowverse , diving into Shadowverse: Worlds Beyond has felt like both a homecoming and a bold new adventure. I’ve clocked 53.8 hours so far on Steam, and every minute has been a thrilling blend of strategy, lore, and beautifully refined mechanics. Currently sitting at rank C1, I’ve fought over 50 ranked matches using my trusty Swordcraft deck. The synergy, the tempo, the sheer satisfaction of landing a perfect curve—it reminds me why I fell in love with this franchise in the first place. Now, with my eyes set on Portalcraft, I’m excited to explore a different kind of challenge: calculated tempo shifts and techy combos that reward creative thinking. One of my favorite new features is Shadowverse Park —a charming, immersive social space where players can unwind, meet others, and really soak in the game's atmosphere outside the battlefield. It’s the kind of unexpected addition that shows how much Cygames values community and creativity, adding fla...