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🧙 Never Grave: The Witch and The Curse — My Favorite Reveal from State of Play

 



Out of all the games showcased in the November 2025 PlayStation State of Play, one title stood out and captured my heart: Never Grave: The Witch and The Curse. The moment I saw its hand-drawn visuals, cursed hat mechanics, and hauntingly beautiful environments, I knew this was the one. I’m genuinely excited and already counting the days until release.






📅 Release Date & Platforms

  • Launch Date: March 5, 2026

  • Platforms: PlayStation 5 & PlayStation 4

  • Pre-orders: Open now via PlayStation Store





🎮 Gameplay Overview

Developed by Frontside 180 Studio and published by PocketPair, Never Grave is a 2D roguelike Metroidvania where you:

  • Possess enemies using a cursed hat

  • Explore procedurally generated dungeons

  • Collect loot and build facilities in your village

  • Strengthen your character for deeper runs

  • Play solo or with up to 4-player online co-op

The game promises that addictive “just one more run” feeling, blending tactical combat with magical exploration.





🖌️ Visuals & Atmosphere

Never Grave’s art style is hand-drawn and warm, evoking a quiet beauty that contrasts with its cursed themes. The environments feel alive, and the animations — especially the possession sequences — are fluid and emotionally resonant.





💫 Why It Resonates With Me

This game feels like a mythic archive entry waiting to happen. The cursed hat mechanic, the roguelike cadence, and the emotional architecture of its world all speak to my love for symbolic gameplay and ritualized storytelling. It’s rare to find a game that blends mechanical depth with poetic atmosphere, and Never Grave nails it.




🔮 Looking Ahead

I’ll be documenting my journey with Never Grave once it launches — from first impressions to shrine setups and overlay rituals. If you’re also excited, let’s connect and share our discoveries.






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